/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once class CommandPropertiesChange : public QUndoCommand { public: void undo() override; void redo() override; static void Push(UndoStack* stack, HierarchyWidget* hierarchy, SerializeHelpers::SerializedEntryList& preValueChanges, const char* commandName); private: CommandPropertiesChange(UndoStack* stack, HierarchyWidget* hierarchy, SerializeHelpers::SerializedEntryList& preValueChanges, const char* commandName); void Recreate(bool isUndo); UndoStack* m_stack; // The first execution of redo() is done in REACTION to a Qt // event that has ALREADY completed the necessary work. We ONLY // want to execute redo() on SUBSEQUENT calls. bool m_isFirstExecution; // This command can fail because of missing parents. // When it does, we don't want to try to execute it again. bool m_hasPreviouslyFailed; HierarchyWidget* m_hierarchy; SerializeHelpers::SerializedEntryList m_entryList; };