/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include class PropertySpriteCtrl : public QWidget { Q_OBJECT public: AZ_CLASS_ALLOCATOR(PropertySpriteCtrl, AZ::SystemAllocator, 0); PropertySpriteCtrl(QWidget* parent = nullptr); void dragEnterEvent(QDragEnterEvent* ev) override; void dragLeaveEvent(QDragLeaveEvent* ev) override; void dropEvent(QDropEvent* ev) override; AzToolsFramework::PropertyAssetCtrl* GetPropertyAssetCtrl(); private: AzToolsFramework::PropertyAssetCtrl* m_propertyAssetCtrl; }; //------------------------------------------------------------------------------- class PropertyHandlerSprite : public AzToolsFramework::PropertyHandler { public: AZ_CLASS_ALLOCATOR(PropertyHandlerSprite, AZ::SystemAllocator, 0); AZ::u32 GetHandlerName(void) const override { return AZ_CRC("Sprite", 0x351d8f9e); } QWidget* CreateGUI(QWidget* pParent) override; void ConsumeAttribute(PropertySpriteCtrl* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override; void WriteGUIValuesIntoProperty(size_t index, PropertySpriteCtrl* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override; bool ReadValuesIntoGUI(size_t index, PropertySpriteCtrl* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override; static void Register(); };