/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "stdafx.h" #include "ExamplePlugin.h" #include "Include/IEditorClassFactory.h" IEditor* g_pEditor = NULL; HINSTANCE g_hInstance = 0; PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam) { if (pInitParam->pluginVersion != SANDBOX_PLUGIN_SYSTEM_VERSION) { pInitParam->outErrorCode = IPlugin::eError_VersionMismatch; return 0; } g_pEditor = pInitParam->pIEditorInterface; ISystem* pSystem = pInitParam->pIEditorInterface->GetSystem(); ModuleInitISystem(pSystem, "ExamplePlugin"); pSystem->GetILog()->Log("Example plugin: CreatePluginInstance"); return new CExamplePlugin; } BOOL WINAPI DllMain(HINSTANCE hinstDLL, ULONG fdwReason, LPVOID lpvReserved) { if (fdwReason == DLL_PROCESS_ATTACH) { g_hInstance = hinstDLL; } return TRUE; }