/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "RCCommon.h" #include <QHash> namespace AssetProcessor { QueueElementID::QueueElementID(QString inputAssetName, QString platform, QString jobDescriptor) : m_inputAssetName(inputAssetName) , m_platform(platform) , m_jobDescriptor(jobDescriptor) { } QString QueueElementID::GetInputAssetName() const { return m_inputAssetName; } QString QueueElementID::GetPlatform() const { return m_platform; } QString QueueElementID::GetJobDescriptor() const { return m_jobDescriptor; } void QueueElementID::SetInputAssetName(QString inputAssetName) { m_inputAssetName = inputAssetName; } void QueueElementID::SetPlatform(QString platform) { m_platform = platform; } void QueueElementID::SetJobDescriptor(QString jobDescriptor) { m_jobDescriptor = jobDescriptor; } bool QueueElementID::operator==(const QueueElementID& other) const { // if this becomes a hotspot in profile, we could use CRCs or other boost to comparison here. These classes are constructed rarely // compared to how commonly they are compared with each other. return ( (QString::compare(m_inputAssetName, other.m_inputAssetName, Qt::CaseSensitive) == 0) && (QString::compare(m_platform, other.m_platform, Qt::CaseInsensitive) == 0) && (QString::compare(m_jobDescriptor, other.m_jobDescriptor, Qt::CaseInsensitive) == 0) ); } bool QueueElementID::operator<(const QueueElementID& other) const { int compare = QString::compare(m_inputAssetName, other.m_inputAssetName, Qt::CaseSensitive); if (compare != 0) { return (compare < 0); } compare = QString::compare(m_platform, other.m_platform, Qt::CaseInsensitive); if (compare != 0) { return (compare < 0); } compare = QString::compare(m_jobDescriptor, other.m_jobDescriptor, Qt::CaseInsensitive); if (compare != 0) { return (compare < 0); } // all three are equal, other is not less than this. return false; } } // end namespace AssetProcessor // this must be outside the namespace. uint qHash(const AssetProcessor::QueueElementID& key, uint seed) { return qHash(key.GetInputAssetName().toLower() + key.GetPlatform().toLower() + key.GetJobDescriptor().toLower(), seed); }