/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef ASSETPROCESSORSERVERUNITTEST_H #define ASSETPROCESSORSERVERUNITTEST_H #include "UnitTestRunner.h" #include "native/utilities/ApplicationServer.h" #include "native/utilities/IniConfiguration.h" #include class ConnectionManager; class AssetProcessorServerUnitTest : public UnitTestRun { Q_OBJECT public: AssetProcessorServerUnitTest(); void AssetProcessorServerTest(); virtual void StartTest() override; virtual int UnitTestPriority() const override; public Q_SLOTS: void RunFirstPartOfUnitTestsForAssetProcessorServer(); void AssetProcessorConnectionStressTest(); void ConnectionErrorForNonProxyMode(unsigned int connId, QString error); private: void RunAssetProcessorConnectionStressTest(bool failNegotiation); ApplicationServer m_applicationServer; ConnectionManager* m_connectionManager; IniConfiguration m_iniConfiguration; QMetaObject::Connection m_connection; int m_numberOfDisconnectionReceived = 0; unsigned int m_connectionId = 0; bool m_gotNegotiationWithSelfError = false; }; #endif // ASSETPROCESSORSERVERUNITTEST_H