/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef CONNECTIONMANAGERUNITTEST_H #define CONNECTIONMANAGERUNITTEST_H #include "UnitTestRunner.h" class ConnectionManager; class ConnectionManagerUnitTest : public UnitTestRun { Q_OBJECT public: explicit ConnectionManagerUnitTest(); virtual void StartTest() override; virtual int UnitTestPriority() const override; virtual ~ConnectionManagerUnitTest(); Q_SIGNALS: void RunFirstPhaseofUnitTestsForConnectionManager(); void ConnectionRemoved(); void AllConnectionsRemoved(); public Q_SLOTS: void RunFirstPartOfUnitTestsForConnectionManager(); void RunSecondPartOfUnitTestsForConnectionManager(); void RunThirdPartOfUnitTestsForConnectionManager(); void RunFourthPartOfUnitTestsForConnectionManager(); void ConnectionDeleted(unsigned int connId); private: void UpdateConnectionManager(); ConnectionManager* m_connectionManager; }; #endif // CONNECTIONMANAGERUNITTEST_H