/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef ASSETPROCESSOR_APPLICATIONMANAGERAPI_H #define ASSETPROCESSOR_APPLICATIONMANAGERAPI_H #include #include #pragma once namespace AssetProcessor { //! This class contains notifications broadcast by the Application Manager (Which manages the lifecycle of the application). //! note, these events will be dispatched sequentially and safely from one specific thread (main UI thread), but may be //! talking to an object on a different "unsafe" thread and thus appropriate thread safety should be observed by the listener. class ApplicationManagerNotifications : public AZ::EBusTraits { public: ////////////////////////////////////////////////////////////////////////// /// Public API: //! Invoked by the application when its time to shut down //! Jobs must quit as soon as they can, with 'failed' status. virtual void ApplicationShutdownRequested() = 0; ////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////// /// Bus Configuration ApplicationManagerNotifications() = default; ~ApplicationManagerNotifications() = default; static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; // any number of connected listeners static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; // no addressing used. typedef AZStd::recursive_mutex MutexType; // protect bus addition and removal since listeners can disconnect using Bus = AZ::EBus; ////////////////////////////////////////////////////////////////////////// }; } // namespace AssetProcesor #endif // ASSETPROCESSOR_APPLICATIONMANAGERAPI_H