/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #ifndef APPLICATIONSERVER_H #define APPLICATIONSERVER_H #include #include /** This Class is responsible for listening and getting new connections */ class ApplicationServer : public QTcpServer, public ApplicationServerBus::Handler { Q_OBJECT public: explicit ApplicationServer(QObject* parent = 0); virtual ~ApplicationServer(); void incomingConnection(qintptr socketDescriptor) override; bool startListening(unsigned short port = 0); //! ApplicationServerBus Handler int GetServerListeningPort() const override; Q_SIGNALS: void newIncomingConnection(qintptr socketDescriptor); void ReadyToQuit(QObject* source); public Q_SLOTS: void QuitRequested(); private: int m_serverListeningPort = 0; bool m_isShuttingDown = false; }; #endif