/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #define ENABLE_PYTHON 1 #include "ScriptEngine.h" namespace PythonScripting { /// ScriptEngine implementation that embeds python and sets up the template engine environment. class PythonScriptEngine : public CodeGenerator::ScriptEngine { #if ENABLE_PYTHON public: PythonScriptEngine(const char* programName); unsigned int Initialize() override; unsigned int Invoke(const char* jsonString, const char* inputFileName, const char* inputPath, const char* outputPath) override; void Shutdown() override; bool HasScripts() const; std::list GetScripts() const; private: void InitializePython(char* programName); std::string m_programName; #endif // #if ENABLE_PYTHON }; }