/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H #define CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H #pragma once #include "IMorphData.h" class MorphData : public IMorphData { public: MorphData(); virtual void SetHandle(const void* handle); virtual void AddMorph(const void* handle, const char* name, const char* fullname); virtual const void* GetHandle() const; virtual int GetMorphCount() const; virtual const void* GetMorphHandle(int morphIndex) const; std::string GetMorphName(int morphIndex) const; std::string GetMorphFullName(int morphIndex) const; private: struct Entry { Entry(const void* handle, const std::string& name, const std::string& fullname) : handle(handle) , name(name) , fullname(fullname) {} const void* handle; std::string name; std::string fullname; }; const void* m_handle; std::vector m_morphs; }; #endif // CRYINCLUDE_CRYCOMMONTOOLS_EXPORT_MORPHDATA_H