/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H #define CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H #pragma once class FileXmlBufferSource : public IXmlBufferSource { public: FileXmlBufferSource(const char* path) { file = std::fopen(path, "r"); } ~FileXmlBufferSource() { if (file) { std::fclose(file); } } virtual int Read(void* buffer, int size) const { if (!file) { return 0; } return std::fread(buffer, 1, size, file); } private: mutable std::FILE* file; }; #endif // CRYINCLUDE_CRYCOMMONTOOLS_FILEXMLBUFFERSOURCE_H