/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H #define CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H #pragma once #include #if (_M_IX86_FP > 0) #include #endif namespace MathHelpers { #if (_M_IX86_FP > 0) inline int FastRoundFloatTowardZero(float f) { return _mm_cvtt_ss2si(_mm_set_ss(f)); } #else inline int FastRoundFloatTowardZero(float f) { return int(f); } #endif #if defined(AZ_PLATFORM_WINDOWS) inline unsigned int EnableFloatingPointExceptions(unsigned int mask) { _clearfp(); unsigned int oldMask; _controlfp_s(&oldMask, 0, 0); unsigned int newMask; _controlfp_s(&newMask, ~mask, _MCW_EM); return ~oldMask; } class AutoFloatingPointExceptions { public: AutoFloatingPointExceptions(const unsigned int mask) : m_mask(EnableFloatingPointExceptions(mask)) { } ~AutoFloatingPointExceptions() { EnableFloatingPointExceptions(m_mask); } private: unsigned int m_mask; }; #endif //AZ_PLATFORM_WINDOWS } #endif // CRYINCLUDE_CRYCOMMONTOOLS_MATHHELPERS_H