/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "StdAfx.h" #include "Spacer.h" Spacer::Spacer(int minWidth, int minHeight, int maxWidth, int maxHeight) : m_minWidth(minWidth) , m_minHeight(minHeight) , m_maxWidth(maxWidth) , m_maxHeight(maxHeight) { } void Spacer::CreateUI(void* window, int left, int top, int width, int height) { } void Spacer::Resize(void* window, int left, int top, int width, int height) { } void Spacer::DestroyUI(void* window) { } void Spacer::GetExtremeDimensions(void* window, int& minWidth, int& maxWidth, int& minHeight, int& maxHeight) { minWidth = m_minWidth; maxWidth = m_maxWidth; minHeight = m_minHeight; maxHeight = m_maxHeight; }