/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "stdafx.h" #include "XMLSerializer.h" #include "XML/xml.h" #include "IXMLSerializer.h" #include "StringUtils.h" XmlNodeRef XMLSerializer::CreateNode(const char* tag) { return new CXmlNode(tag); } bool XMLSerializer::Write(XmlNodeRef root, const char* szFileName) { return root->saveToFile(szFileName); } XmlNodeRef XMLSerializer::Read(const IXmlBufferSource& source, bool bRemoveNonessentialSpacesFromContent, int nErrorBufferSize, char* szErrorBuffer) { XmlParser parser(bRemoveNonessentialSpacesFromContent); XmlNodeRef root = parser.parseSource(&source); if (nErrorBufferSize > 0 && szErrorBuffer) { const char* const err = parser.getErrorString(); cry_strcpy(szErrorBuffer, nErrorBufferSize, err ? err : ""); } return root; }