/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Runtime.InteropServices; using System.Drawing.Imaging; namespace Aga.Controls { public static class BitmapHelper { [StructLayout(LayoutKind.Sequential)] private struct PixelData { public byte B; public byte G; public byte R; public byte A; } public static void SetAlphaChanelValue(Bitmap image, byte value) { if (image == null) throw new ArgumentNullException("image"); if (image.PixelFormat != PixelFormat.Format32bppArgb) throw new ArgumentException("Wrong PixelFormat"); BitmapData bitmapData = image.LockBits(new Rectangle(0, 0, image.Width, image.Height), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb); unsafe { PixelData* pPixel = (PixelData*)bitmapData.Scan0; for (int i = 0; i < bitmapData.Height; i++) { for (int j = 0; j < bitmapData.Width; j++) { pPixel->A = value; pPixel++; } pPixel += bitmapData.Stride - (bitmapData.Width * 4); } } image.UnlockBits(bitmapData); } } }