/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "stdafx.h" #include "AlembicConvertor.h" #include "AlembicCompiler.h" #include AlembicConvertor::AlembicConvertor(ICryXML* pXMLParser, IPakSystem* pPakSystem) : m_refCount(1) , m_pXMLParser(pXMLParser) , m_pPakSystem(pPakSystem) { AZ::AllocatorInstance::Create(); } AlembicConvertor::~AlembicConvertor() { if (AZ::AllocatorInstance::IsReady()) { AZ::AllocatorInstance::Destroy(); } } void AlembicConvertor::Release() { if (--m_refCount <= 0) { delete this; } } ICompiler* AlembicConvertor::CreateCompiler() { return new AlembicCompiler(m_pXMLParser); } const char* AlembicConvertor::GetExt(int index) const { switch (index) { case 0: return "abc"; default: return 0; } }