/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_ANIMATIONMANAGER_H #define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_ANIMATIONMANAGER_H #pragma once #include "GlobalAnimationHeaderAIM.h" #include "GlobalAnimationHeaderCAF.h" #include "IResCompiler.h" #include "ThreadUtils.h" #include class CAnimationManager { public: void Clear() { m_arrGlobalAIM.clear(); m_arrGlobalAnimations.clear(); } bool AddAIMHeaderOnly(const GlobalAnimationHeaderAIM& header); bool HasAIMHeader(const GlobalAnimationHeaderAIM& header) const; bool AddCAFHeaderOnly(const GlobalAnimationHeaderCAF& header); bool HasCAFHeader(const GlobalAnimationHeaderCAF& header) const; bool SaveAIMImage(const char* fileName, FILETIME timeStamp, bool bigEndianFormat); bool SaveCAFImage(const char* fileName, FILETIME timeStamp, bool bigEndianFormat); private: bool HasAIM(uint32 pathCRC) const; bool HasCAF(uint32 pathCRC) const; typedef std::vector GlobalAnimationHeaderCAFs; GlobalAnimationHeaderCAFs m_arrGlobalAnimations; AZStd::mutex m_lockCAFs; typedef std::vector GlobalAnimationHeaderAIMs; GlobalAnimationHeaderAIMs m_arrGlobalAIM; AZStd::mutex m_lockAIMs; }; #endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_ANIMATIONMANAGER_H