/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_COMPRESSION_H #define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_COMPRESSION_H #pragma once #include "Wavelet.h" #include "DaubechiWavelet.h" //int Compress(CWaveletData &, int* &, int=0, int=0, // const double=1., const double=1., int=10, int=10); typedef std::vector TCompressetWaveletData; namespace Wavelet { int Compress(CWaveletData& in, TCompressetWaveletData& out, int Lwt, int Lbt, const TWavereal g1, const TWavereal g2, int np1, int np2); int UnCompress(TCompressetWaveletData& in, CWaveletData& out); // Compression uses DCT int CompressDCT(CWaveletData& in, TCompressetWaveletData& out, const TWavereal g); // decompression uses DCT int UnCompressDCT(TCompressetWaveletData& in, CWaveletData& out); }; #endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_COMPRESSION_H