/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_MEYERWAVELET_H #define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_MEYERWAVELET_H #pragma once #include "Wavelet.h" // Daubechi wavelet realization class CMeyerDWT : public CDWT { public: //ctors CMeyerDWT(bool tree); CMeyerDWT(int num, bool tree); // num - number of samples, tree - tree partitioning // CMeyerDWT(int num, int ndw, bool tree); // num - number of samples, ndw - type of wavelet, tree - tree partitioning, border - border type // CMeyerDWT(int num ,int ndw,bool tree,EBorderBehavior border); // One step of decomposition virtual void Decompose(int, int); // One step of reconstruction virtual void Reconstruct(int, int); //private: void Init(int); //private: TWavereal* m_Filter; }; #endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_CGA_WAVELETS_MEYERWAVELET_H