/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_LUACOMPILER_H #define CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_LUACOMPILER_H #pragma once #include "IConvertor.h" struct ConvertContext; class LuaCompiler : public IConvertor , public ICompiler { public: LuaCompiler(); ~LuaCompiler(); // IConvertor methods. virtual ICompiler* CreateCompiler(); virtual const char* GetExt(int index) const { return (index == 0) ? "lua" : 0; } // ICompiler methods. virtual void BeginProcessing(const IConfig* config) { } virtual void EndProcessing() { } virtual IConvertContext* GetConvertContext() { return &m_CC; } virtual bool Process(); // ICompiler + IConvertor methods. void Release(); public: bool IsDumping() const { return m_bIsDumping; } bool IsStripping() const { return m_bIsStripping; } bool IsBigEndian() const { return m_bIsBigEndian; } const char* GetInFilename() const { return m_sInFilename.c_str(); } const char* GetOutFilename() const { return m_sOutFilename.c_str(); } private: string GetOutputFileNameOnly() const; string GetOutputPath() const; private: int m_refCount; private: bool m_bIsDumping; /* dump bytecodes? */ bool m_bIsStripping; /* strip debug information? */ bool m_bIsBigEndian; string m_sInFilename; string m_sOutFilename; ConvertContext m_CC; }; #endif // CRYINCLUDE_TOOLS_RC_RESOURCECOMPILERPC_LUACOMPILER_H