/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace AZ { namespace FbxSDKWrapper { class FbxAxisSystemWrapper { public: enum UpVector { X, Y, Z, Unknown }; FbxAxisSystemWrapper() = default; FbxAxisSystemWrapper(const FbxAxisSystem& fbxAxisSystem); virtual ~FbxAxisSystemWrapper() = default; virtual UpVector GetUpVector(int& sign) const; virtual Transform CalculateConversionTransform(UpVector targetUpAxis); protected: FbxAxisSystem m_fbxAxisSystem; }; } // namespace FbxSDKWrapper } // namespace AZ