/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include namespace AZ { namespace FbxSDKWrapper { FbxTimeSpanWrapper::FbxTimeSpanWrapper(const FbxTimeSpan& fbxTimeSpan) : m_fbxTimeSpan(fbxTimeSpan) { } FbxTimeWrapper FbxTimeSpanWrapper::GetStartTime() const { return FbxTimeWrapper(m_fbxTimeSpan.GetStart()); } FbxTimeWrapper FbxTimeSpanWrapper::GetStopTime() const { return FbxTimeWrapper(m_fbxTimeSpan.GetStop()); } double FbxTimeSpanWrapper::GetFrameRate() const { return FbxTimeWrapper(m_fbxTimeSpan.GetStart()).GetFrameRate(); } int64_t FbxTimeSpanWrapper::GetNumFrames() const { return GetStopTime().GetFrameCount() - GetStartTime().GetFrameCount() + 1; } } // namespace FbxSDKWrapper } // namespace AZ