#pragma once /* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include <SceneAPI/FbxSDKWrapper/FbxSceneWrapper.h> #include <SceneAPI/FbxSDKWrapper/FbxTimeWrapper.h> #include <AzTest/AzTest.h> namespace AZ { namespace FbxSDKWrapper { class MockFbxSceneWrapper : public FbxSceneWrapper { public: virtual ~MockFbxSceneWrapper() = default; MOCK_METHOD1(LoadSceneFromFile, bool(const char* fileName)); MOCK_METHOD1(LoadSceneFromFile, bool(const std::string& fileName)); MOCK_CONST_METHOD0(GetSystemUnit, AZStd::shared_ptr<FbxSystemUnitWrapper>()); MOCK_CONST_METHOD0(GetAxisSystem, AZStd::shared_ptr<FbxAxisSystemWrapper>()); MOCK_CONST_METHOD0(GetTimeLineDefaultDuration, FbxTimeWrapper()); MOCK_CONST_METHOD0(GetLastSavedApplicationName, const char*()); MOCK_CONST_METHOD0(GetLastSavedApplicationVersion, const char*()); MOCK_CONST_METHOD0(GetRootNode, const std::shared_ptr<FbxNodeWrapper>()); MOCK_METHOD0(GetRootNode, std::shared_ptr<FbxNodeWrapper>()); MOCK_CONST_METHOD0(GetAnimationStackCount, int()); MOCK_CONST_METHOD1(GetAnimationStackAt, const std::shared_ptr<FbxAnimStackWrapper>(int index)); MOCK_METHOD0(Clear, void()); }; } // namespace FbxSDKWrapper } // namespace AZ