/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once

#include <AzCore/PlatformDef.h>

#if defined(SCENE_CORE_STATIC) || defined(AZ_PLATFORM_LINUX)

namespace AZ
{
    class SerializeContext;
    namespace SceneAPI
    {
        namespace FbxSceneBuilder
        {
            void Initialize();
            void Reflect(AZ::SerializeContext* context);
            void Activate();
            void Deactivate();
            void Uninitialize();
        }
    }
}

#endif // defined(SCENE_CORE_STATIC) || defined(AZ_PLATFORM_LINUX)