{ "none": { "Root": [ "DllMain.cpp", "FbxSceneBuilderConfiguration.h", "FbxImportRequestHandler.h", "FbxImportRequestHandler.cpp", "FbxImporter.h", "FbxImporter.cpp", "FbxSceneBuilderStandaloneAllocator.h", "FbxSceneBuilderStandaloneAllocator.cpp", "FbxSceneSystem.h", "FbxSceneSystem.cpp" ], "ImportContext": [ "ImportContexts/FbxImportContexts.h", "ImportContexts/FbxImportContexts.cpp" ], "Importers": [ "Importers/FbxAnimationImporter.h", "Importers/FbxAnimationImporter.cpp", "Importers/FbxBoneImporter.h", "Importers/FbxBoneImporter.cpp", "Importers/FbxBlendShapeImporter.h", "Importers/FbxBlendShapeImporter.cpp", "Importers/FbxColorStreamImporter.h", "Importers/FbxColorStreamImporter.cpp", "Importers/FbxTangentStreamImporter.h", "Importers/FbxTangentStreamImporter.cpp", "Importers/FbxBitangentStreamImporter.h", "Importers/FbxBitangentStreamImporter.cpp", "Importers/FbxImporterUtilities.h", "Importers/FbxImporterUtilities.inl", "Importers/FbxImporterUtilities.cpp", "Importers/FbxMaterialImporter.h", "Importers/FbxMaterialImporter.cpp", "Importers/FbxMeshImporter.h", "Importers/FbxMeshImporter.cpp", "Importers/FbxSkinImporter.h", "Importers/FbxSkinImporter.cpp", "Importers/FbxSkinWeightsImporter.h", "Importers/FbxSkinWeightsImporter.cpp", "Importers/FbxTransformImporter.h", "Importers/FbxTransformImporter.cpp", "Importers/FbxUvMapImporter.h", "Importers/FbxUvMapImporter.cpp" ], "Importers/Utilities": [ "Importers/Utilities/FbxMeshImporterUtilities.h", "Importers/Utilities/FbxMeshImporterUtilities.cpp", "Importers/Utilities/RenamedNodesMap.h", "Importers/Utilities/RenamedNodesMap.cpp" ] } }