/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include namespace AZ { namespace SceneAPI { namespace Events { ///////////// // PreExportEventContext ///////////// PreExportEventContext::PreExportEventContext(ExportProductList& productList, const AZStd::string& outputDirectory, const Containers::Scene& scene, const char* platformIdentifier) : m_outputDirectory(outputDirectory) , m_productList(productList) , m_scene(scene) , m_platformIdentifier(platformIdentifier) { } PreExportEventContext::PreExportEventContext(ExportProductList& productList, AZStd::string&& outputDirectory, const Containers::Scene& scene, const char* platformIdentifier) : m_outputDirectory(AZStd::move(outputDirectory)) , m_productList(productList) , m_scene(scene) , m_platformIdentifier(platformIdentifier) { } const AZStd::string& PreExportEventContext::GetOutputDirectory() const { return m_outputDirectory; } ExportProductList& PreExportEventContext::GetProductList() { return m_productList; } const ExportProductList& PreExportEventContext::GetProductList() const { return m_productList; } const Containers::Scene& PreExportEventContext::GetScene() const { return m_scene; } const char* PreExportEventContext::GetPlatformIdentifier() const { return m_platformIdentifier; } ///////////// // ExportEventContext ///////////// ExportEventContext::ExportEventContext(ExportProductList& productList, const AZStd::string& outputDirectory, const Containers::Scene& scene, const char* platformIdentifier) : m_outputDirectory(outputDirectory) , m_productList(productList) , m_scene(scene) , m_platformIdentifier(platformIdentifier) { } ExportEventContext::ExportEventContext(ExportProductList& productList, AZStd::string&& outputDirectory, const Containers::Scene& scene, const char* platformIdentifier) : m_outputDirectory(AZStd::move(outputDirectory)) , m_productList(productList) , m_scene(scene) , m_platformIdentifier(platformIdentifier) { } const AZStd::string& ExportEventContext::GetOutputDirectory() const { return m_outputDirectory; } ExportProductList& ExportEventContext::GetProductList() { return m_productList; } const ExportProductList& ExportEventContext::GetProductList() const { return m_productList; } const Containers::Scene& ExportEventContext::GetScene() const { return m_scene; } const char* ExportEventContext::GetPlatformIdentifier() const { return m_platformIdentifier; } ///////////// // PostExportEventContext ///////////// PostExportEventContext::PostExportEventContext(ExportProductList& productList, const AZStd::string& outputDirectory, const char* platformIdentifier) : m_outputDirectory(outputDirectory) , m_productList(productList) , m_platformIdentifier(platformIdentifier) { } PostExportEventContext::PostExportEventContext(ExportProductList& productList, AZStd::string&& outputDirectory, const char* platformIdentifier) : m_outputDirectory(AZStd::move(outputDirectory)) , m_platformIdentifier(platformIdentifier) , m_productList(productList) { } const AZStd::string PostExportEventContext::GetOutputDirectory() const { return m_outputDirectory; } ExportProductList& PostExportEventContext::GetProductList() { return m_productList; } const ExportProductList& PostExportEventContext::GetProductList() const { return m_productList; } const char* PostExportEventContext::GetPlatformIdentifier() const { return m_platformIdentifier; } } // Events } // SceneAPI } // AZ