/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include namespace AZ { namespace SceneAPI { using JobDependencyList = AZStd::vector; /** * Ebus interface for registering SceneAPI Exporter dependencies, primarily used with asset builder components */ class SceneBuilderDependencyRequests : public AZ::EBusTraits { public: virtual void ReportJobDependencies(JobDependencyList& jobDependencyList, const char* platformIdentifier) = 0; }; using SceneBuilderDependencyBus = EBus; } // namespace SceneAPI } // namespace AZ