/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace AZ { namespace SceneAPI { namespace Behaviors { const char* SkinGroup::s_skinVirtualTypeName = "Skin"; Crc32 SkinGroup::s_skinVirtualType = AZ_CRC(SkinGroup::s_skinVirtualTypeName, 0x0279681e); const int SkinGroup::s_rigsPreferredTabOrder = 1; void SkinGroup::Activate() { #ifdef ENABLE_LEGACY_ANIMATION Events::ManifestMetaInfoBus::Handler::BusConnect(); Events::GraphMetaInfoBus::Handler::BusConnect(); Events::AssetImportRequestBus::Handler::BusConnect(); #endif // ENABLE_LEGACY_ANIMATION } void SkinGroup::Deactivate() { #ifdef ENABLE_LEGACY_ANIMATION Events::AssetImportRequestBus::Handler::BusDisconnect(); Events::GraphMetaInfoBus::Handler::BusDisconnect(); Events::ManifestMetaInfoBus::Handler::BusDisconnect(); #endif // ENABLE_LEGACY_ANIMATION } void SkinGroup::Reflect(ReflectContext* context) { SerializeContext* serializeContext = azrtti_cast(context); if (serializeContext) { serializeContext->Class()->Version(1); } } void SkinGroup::GetCategoryAssignments(CategoryRegistrationList& categories, const Containers::Scene& scene) { if (SceneHasSkinGroup(scene) || Utilities::DoesSceneGraphContainDataLike(scene, false)) { categories.emplace_back("Rigs", SceneData::SkinGroup::TYPEINFO_Uuid(), s_rigsPreferredTabOrder); } } void SkinGroup::InitializeObject(const Containers::Scene& scene, DataTypes::IManifestObject& target) { SceneData::SkinGroup* group = azrtti_cast(&target); if (!group) { return; } group->SetName(DataTypes::Utilities::CreateUniqueName(scene.GetName(), scene.GetManifest())); Utilities::SceneGraphSelector::UnselectAll(scene.GetGraph(), group->GetSceneNodeSelectionList()); const Containers::SceneGraph& graph = scene.GetGraph(); Containers::SceneGraph::ContentStorageConstData graphContent = graph.GetContentStorage(); auto view = Containers::Views::MakeFilterView(graphContent, Containers::DerivedTypeFilter()); for (auto iter = view.begin(); iter != view.end(); ++iter) { Containers::SceneGraph::NodeIndex nodeIndex = graph.ConvertToNodeIndex(iter.GetBaseIterator()); auto children = Containers::Views::MakeSceneGraphChildView(graph, nodeIndex, iter.GetBaseIterator(), false); if (AZStd::find_if(children.begin(), children.end(), Containers::DerivedTypeFilter()) != children.end()) { group->GetSceneNodeSelectionList().AddSelectedNode(graph.GetNodeName(nodeIndex).GetPath()); } } Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group->GetSceneNodeSelectionList()); } Events::ProcessingResult SkinGroup::UpdateManifest(Containers::Scene& scene, ManifestAction action, RequestingApplication /*requester*/) { if (action == ManifestAction::ConstructDefault) { return BuildDefault(scene); } else if (action == ManifestAction::Update) { return UpdateGroups(scene); } else { return Events::ProcessingResult::Ignored; } } void SkinGroup::GetVirtualTypes(AZStd::set& types, const Containers::Scene& scene, Containers::SceneGraph::NodeIndex node) { if (types.find(s_skinVirtualType) != types.end()) { // Virtual type for skins has already been added. return; } const Containers::SceneGraph& graph = scene.GetGraph(); auto children = Containers::Views::MakeSceneGraphChildView(graph, node, graph.GetContentStorage().begin(), true); if (AZStd::find_if(children.begin(), children.end(), Containers::DerivedTypeFilter()) != children.end()) { types.insert(s_skinVirtualType); } } void SkinGroup::GetVirtualTypeName(AZStd::string& name, Crc32 type) { if (type == s_skinVirtualType) { name = s_skinVirtualTypeName; } } void SkinGroup::GetAllVirtualTypes(AZStd::set& types) { if (types.find(s_skinVirtualType) == types.end()) { types.insert(s_skinVirtualType); } } Events::ProcessingResult SkinGroup::BuildDefault(Containers::Scene& scene) const { if (SceneHasSkinGroup(scene) || !Utilities::DoesSceneGraphContainDataLike(scene, true)) { return Events::ProcessingResult::Ignored; } // There are skins but no skin group, so add a default skin group to the manifest. AZStd::shared_ptr group = AZStd::make_shared(); // This is a group that's generated automatically so may not be saved to disk but would need to be recreated // in the same way again. To guarantee the same uuid, generate a stable one instead. group->OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid())); EBUS_EVENT(Events::ManifestMetaInfoBus, InitializeObject, scene, *group); scene.GetManifest().AddEntry(AZStd::move(group)); return Events::ProcessingResult::Success; } Events::ProcessingResult SkinGroup::UpdateGroups(Containers::Scene& scene) const { bool updated = false; Containers::SceneManifest& manifest = scene.GetManifest(); auto valueStorage = manifest.GetValueStorage(); auto view = Containers::MakeDerivedFilterView(valueStorage); for (SceneData::SkinGroup& group : view) { if (group.GetName().empty()) { group.SetName(DataTypes::Utilities::CreateUniqueName(scene.GetName(), scene.GetManifest())); } if (group.GetId().IsNull()) { // When the uuid is null it's likely because the manifest has been updated from an older version. Include the // name of the group as there could be multiple groups. group.OverrideId(DataTypes::Utilities::CreateStableUuid(scene, SceneData::SkinGroup::TYPEINFO_Uuid(), group.GetName())); } Utilities::SceneGraphSelector::UpdateNodeSelection(scene.GetGraph(), group.GetSceneNodeSelectionList()); updated = true; } return updated ? Events::ProcessingResult::Success : Events::ProcessingResult::Ignored; } bool SkinGroup::SceneHasSkinGroup(const Containers::Scene& scene) const { const Containers::SceneManifest& manifest = scene.GetManifest(); Containers::SceneManifest::ValueStorageConstData manifestData = manifest.GetValueStorage(); auto skinGroup = AZStd::find_if(manifestData.begin(), manifestData.end(), Containers::DerivedTypeFilter()); return skinGroup != manifestData.end(); } } // namespace Behaviors } // namespace SceneAPI } // namespace AZ