/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include namespace AZ { namespace SceneData { namespace GraphData { class SCENE_DATA_CLASS MeshVertexBitangentData : public AZ::SceneAPI::DataTypes::IMeshVertexBitangentData { public: AZ_RTTI(MeshVertexBitangentData, "{F56FB088-4C92-4453-AFE9-4E820F03FA90}", AZ::SceneAPI::DataTypes::IMeshVertexBitangentData); SCENE_DATA_API ~MeshVertexBitangentData() override = default; SCENE_DATA_API size_t GetCount() const override; SCENE_DATA_API const AZ::Vector3& GetBitangent(size_t index) const override; SCENE_DATA_API void SetBitangent(size_t vertexIndex, const AZ::Vector3& bitangent) override; SCENE_DATA_API void SetBitangentSetIndex(size_t setIndex) override; SCENE_DATA_API size_t GetBitangentSetIndex() const override; SCENE_DATA_API void Resize(size_t numVerts); SCENE_DATA_API void ReserveContainerSpace(size_t numVerts); SCENE_DATA_API void AppendBitangent(const AZ::Vector3& bitangent); SCENE_DATA_API AZ::SceneAPI::DataTypes::TangentSpace GetTangentSpace() const override; SCENE_DATA_API void SetTangentSpace(AZ::SceneAPI::DataTypes::TangentSpace space) override; protected: AZStd::vector m_bitangents; AZ::SceneAPI::DataTypes::TangentSpace m_tangentSpace = AZ::SceneAPI::DataTypes::TangentSpace::FromFbx; size_t m_setIndex = 0; }; } // GraphData } // SceneData } // AZ