{ "none": { "Root": [ "SceneDataConfiguration.h", "DllMain.cpp", "ManifestMetaInfoHandler.h", "ManifestMetaInfoHandler.cpp", "SceneDataStandaloneAllocator.h", "SceneDataStandaloneAllocator.cpp", "ReflectionRegistrar.h", "ReflectionRegistrar.cpp" ], "Behaviors": [ "Behaviors/Registry.h", "Behaviors/Registry.cpp", "Behaviors/MeshGroup.h", "Behaviors/MeshGroup.cpp", "Behaviors/SkeletonGroup.h", "Behaviors/SkeletonGroup.cpp", "Behaviors/SkinGroup.h", "Behaviors/SkinGroup.cpp", "Behaviors/AnimationGroup.h", "Behaviors/AnimationGroup.cpp", "Behaviors/MeshAdvancedRule.h", "Behaviors/MeshAdvancedRule.cpp", "Behaviors/PhysicsRuleBehavior.h", "Behaviors/PhysicsRuleBehavior.cpp", "Behaviors/MaterialRuleBehavior.h", "Behaviors/MaterialRuleBehavior.cpp", "Behaviors/LodRuleBehavior.h", "Behaviors/LodRuleBehavior.cpp", "Behaviors/BlendShapeRuleBehavior.h", "Behaviors/BlendShapeRuleBehavior.cpp" ], "Groups": [ "Groups/MeshGroup.h", "Groups/MeshGroup.cpp", "Groups/SkeletonGroup.h", "Groups/SkeletonGroup.cpp", "Groups/SkinGroup.h", "Groups/SkinGroup.cpp", "Groups/AnimationGroup.h", "Groups/AnimationGroup.cpp" ], "ManifestBase": [ "ManifestBase/SceneNodeSelectionList.h", "ManifestBase/SceneNodeSelectionList.cpp" ], "Rules": [ "Rules/BlendShapeRule.h", "Rules/BlendShapeRule.cpp", "Rules/CommentRule.h", "Rules/CommentRule.cpp", "Rules/LodRule.h", "Rules/LodRule.cpp", "Rules/StaticMeshAdvancedRule.h", "Rules/StaticMeshAdvancedRule.cpp", "Rules/OriginRule.h", "Rules/OriginRule.cpp", "Rules/MaterialRule.h", "Rules/MaterialRule.cpp", "Rules/PhysicsRule.h", "Rules/PhysicsRule.cpp", "Rules/SkeletonProxyRule.h", "Rules/SkeletonProxyRule.cpp", "Rules/SkinMeshAdvancedRule.h", "Rules/SkinMeshAdvancedRule.cpp", "Rules/TangentsRule.h", "Rules/TangentsRule.cpp" ], "GraphData": [ "GraphData/MeshData.h", "GraphData/MeshData.cpp", "GraphData/MeshVertexColorData.h", "GraphData/MeshVertexColorData.cpp", "GraphData/MeshVertexUVData.h", "GraphData/MeshVertexUVData.cpp", "GraphData/MeshVertexTangentData.h", "GraphData/MeshVertexTangentData.cpp", "GraphData/MeshVertexBitangentData.h", "GraphData/MeshVertexBitangentData.cpp", "GraphData/MaterialData.h", "GraphData/MaterialData.cpp", "GraphData/TransformData.h", "GraphData/TransformData.cpp", "GraphData/MeshDataPrimitiveUtils.h", "GraphData/MeshDataPrimitiveUtils.cpp", "GraphData/BoneData.h", "GraphData/BoneData.cpp", "GraphData/RootBoneData.h", "GraphData/RootBoneData.cpp", "GraphData/SkinMeshData.h", "GraphData/SkinWeightData.h", "GraphData/SkinWeightData.cpp", "GraphData/AnimationData.h", "GraphData/AnimationData.cpp", "GraphData/BlendShapeData.h", "GraphData/BlendShapeData.cpp" ] } }