#pragma once /* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include class QPaintEvent; namespace AZ { namespace SceneAPI { namespace SceneUI { /** ExpandCollapseToggler - Button that shows expand & collapse images and aliases "checked" state & signals with "Expanded" functions & signals **/ class SCENE_UI_API ExpandCollapseToggler : public QAbstractButton { Q_OBJECT public: explicit ExpandCollapseToggler(QWidget* parent = nullptr); ~ExpandCollapseToggler() override = default; void SetExpanded(bool isExpanded); bool IsExpanded() const; signals: void ExpandedChanged(bool isExpanded); protected: QSize sizeHint() const override; void paintEvent(QPaintEvent* evt) override; const QImage* CurrentTargetImage() const; protected: QImage m_expandActionImage; QImage m_collapseActionImage; }; } // SceneUI } // SceneAPI } // AZ