/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #ifndef CRYINCLUDE_TOOLS_SPHERICALHARMONICS_PRT_IIMAGEREADER_H #define CRYINCLUDE_TOOLS_SPHERICALHARMONICS_PRT_IIMAGEREADER_H #pragma once #if defined(OFFLINE_COMPUTATION) #include #include namespace NImage { //!< image float file format enum EImageFileFormat { A32B32G32R32F, B32G32R32F }; //!< image reader interface struct IImageReader { //!< to have this method at least in common, a void pointer needs to be returned virtual const void* ReadImage(const char* cpImageName, uint32& rImageWidth, uint32& rImageHeight, EImageFileFormat& rFormat, const uint32 cBPP = 4) const = 0; //!< need virtual destructor here since inherited classes are using allocator virtual ~IImageReader(){} }; } #endif #endif // CRYINCLUDE_TOOLS_SPHERICALHARMONICS_PRT_IIMAGEREADER_H