# # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # objects = general.get_all_objects("AnimObject", "") # Get the name list of all anim objects in the level. general.clear_selection() # If there is any object with the geometry file whose name contains "\\story\\", select it for obj in objects: geometry_file = general.get_entity_geometry_file(obj) if geometry_file.find("\\story\\") != -1: general.select_object(obj)