---------------------------------------------------------------------------------------------------- -- -- All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or -- its licensors. -- -- For complete copyright and license terms please see the LICENSE at the root of this -- distribution (the "License"). All use of this software is governed by the License, -- or, if provided, by the license below or the license accompanying this file. Do not -- remove or modify any license notices. This file is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- -- ---------------------------------------------------------------------------------------------------- -- Just here so the entity system won't spam CActorWrapper = { Editor={ Icon="SpawnPoint.bmp", }, Properties = { Prototype = "" }, } function CActorWrapper:OnSpawn() CryAction.CreateGameObjectForEntity(self.id); CryAction.ActivateExtensionForGameObject(self.id, "CActorWrapper", true); end function CActorWrapper:OnDestroy() CryAction.ActivateExtensionForGameObject(self.id, "CActorWrapper", false); end