{ "none": { "Root": [ "ShaderProfiles.txt" ], "CryFX/Deferred": [ "HWScripts/CryFX/DeferredCaustics.cfx", "HWScripts/CryFX/DeferredRain.cfx", "HWScripts/CryFX/DeferredShading.cfx", "HWScripts/CryFX/VolumeLighting.cfi" ], "CryFX/Effects/Atmospheric": [ "HWScripts/CryFX/Clouds.cfx", "HWScripts/CryFX/Common.cfx", "HWScripts/CryFX/DistanceClouds.cfx", "HWScripts/CryFX/FogVolume.cfx", "HWScripts/CryFX/GeometryBeam.cfx", "HWScripts/CryFX/LightBeam.cfx", "HWScripts/CryFX/Sky.cfx", "HWScripts/CryFX/SkyHDR.cfx", "HWScripts/CryFX/Stars.cfx", "HWScripts/CryFX/TemplBeamProc.cfx", "HWScripts/CryFX/VolumeObject.cfx" ], "CryFX/Effects/Game": [ "HWScripts/CryFX/Monitor.cfx", "HWScripts/CryFX/Scopes.cfx" ], "CryFX/Effects/Optic": [ "HWScripts/CryFX/LensOptics.cfx", "HWScripts/CryFX/Light.cfx" ], "CryFX/Effects/Water": [ "HWScripts/CryFX/Water.cfx", "HWScripts/CryFX/WaterCausticsPass.cfi", "HWScripts/CryFX/Waterfall.cfx", "HWScripts/CryFX/WaterFogVolume.cfx", "HWScripts/CryFX/WaterOceanBottom.cfx", "HWScripts/CryFX/WaterReflectionsPass.cfi", "HWScripts/CryFX/WaterVolume.cfx" ], "CryFX/Extensions": [ "DistanceClouds.ext", "Eye.ext", "GeometryBeam.ext", "Glass.ext", "Hair.ext", "HumanSkin.ext", "Illum.ext", "LensOptics.ext", "LightBeam.ext", "Monitor.ext", "ParticleImposter.ext", "Particles.ext", "RunTime.ext", "Scopes.ext", "ShadowMaskGen.ext", "SketchTerrain.ext", "SkyHDR.ext", "TemplBeamProc.ext", "Terrain.ext", "Vegetation.ext", "VolumeObject.ext", "Water.ext", "Waterfall.ext", "WaterVolume.ext" ], "CryFX/ForwardShading": [ "HWScripts/CryFX/Eye.cfx", "HWScripts/CryFX/Glass.cfx", "HWScripts/CryFX/Hair.cfx", "HWScripts/CryFX/HumanSkin.cfx", "HWScripts/CryFX/Illum.cfx", "HWScripts/CryFX/Terrain.cfx", "HWScripts/CryFX/Vegetation.cfx" ], "CryFX/ForwardShading/Deprecated": [ "HWScripts/CryFX/Sketch.cfx", "HWScripts/CryFX/SketchTerrain.cfx" ], "CryFX/ForwardShading/Include": [ "HWScripts/CryFX/fragLib.cfi", "HWScripts/CryFX/HumanSkinTess.cfi", "HWScripts/CryFX/IllumTess.cfi", "HWScripts/CryFX/TiledShading.cfi", "HWScripts/CryFX/VegetationTess.cfi", "HWScripts/CryFX/vertexLib.cfi" ], "CryFX/ForwardShading/Validations": [ "HWScripts/CryFX/HumanSkinValidations.cfi", "HWScripts/CryFX/IllumValidations.cfi", "HWScripts/CryFX/VegetationValidations.cfi" ], "CryFX/Include": [ "HWScripts/CryFX/Common.cfi", "HWScripts/CryFX/FXConstantDefs.cfi", "HWScripts/CryFX/FXSamplerDefs.cfi", "HWScripts/CryFX/FXStreamDefs.cfi", "HWScripts/CryFX/LightVolumes.cfi", "HWScripts/CryFX/MeshBaker.cfi", "HWScripts/CryFX/ModificatorTC.cfi", "HWScripts/CryFX/ModificatorVT.cfi", "HWScripts/CryFX/shadeLib.cfi", "HWScripts/CryFX/VolumetricFog.cfi" ], "CryFX/Include/CommonPasses": [ "HWScripts/CryFX/CommonDebugPass.cfi", "HWScripts/CryFX/CommonMotionBlurPass.cfi", "HWScripts/CryFX/CommonMotionBlurPassTess.cfi", "HWScripts/CryFX/CommonShadowGenPassTess.cfi", "HWScripts/CryFX/CommonTessellation.cfi", "HWScripts/CryFX/CommonViewsPass.cfi", "HWScripts/CryFX/CommonViewsPassTess.cfi", "HWScripts/CryFX/CommonZPass.cfi", "HWScripts/CryFX/CommonZPassTess.cfi", "HWScripts/CryFX/CommonZPrePass.cfi" ], "CryFX/Misc": [ "HWScripts/CryFX/AuxGeom.cfx", "HWScripts/CryFX/Debug.cfx", "HWScripts/CryFX/DebugLight.cfx", "HWScripts/CryFX/DXTCompress.cfx", "HWScripts/CryFX/FallBack.cfx", "HWScripts/CryFX/FixedPipelineEmu.cfx", "HWScripts/CryFX/Helper.cfx", "HWScripts/CryFX/MeshBakerDilate.cfx", "HWScripts/CryFX/NoDraw.cfx", "HWScripts/CryFX/OcclusionTest.cfx", "HWScripts/CryFX/ReferenceImage.cfx", "HWScripts/CryFX/SoftOcclusionQuery.cfx" ], "CryFX/Particles": [ "HWScripts/CryFX/ParticleImposter.cfx", "HWScripts/CryFX/Particles.cfx", "HWScripts/CryFX/ParticlesNoMat.cfx" ], "CryFX/Particles/Include": [ "HWScripts/CryFX/Particles.cfi", "HWScripts/CryFX/ParticlesCustomPass.cfi", "HWScripts/CryFX/ParticlesShadowPass.cfi", "HWScripts/CryFX/ParticleVT.cfi" ], "CryFX/PostProcess": [ "HWScripts/CryFX/DepthOfField.cfx", "HWScripts/CryFX/HDRPostProcess.cfx", "HWScripts/CryFX/Hud3D.cfx", "HWScripts/CryFX/MotionBlur.cfx", "HWScripts/CryFX/PostAA.cfx", "HWScripts/CryFX/PostEffects.cfx", "HWScripts/CryFX/PostEffectsGame.cfx", "HWScripts/CryFX/Stereo.cfx", "HWScripts/CryFX/Sunshafts.cfx" ], "CryFX/PostProcess/Include": [ "HWScripts/CryFX/PostEffectsLib.cfi" ], "CryFX/SVO": [ "HWScripts/CryFX/CommonSVO.cfi", "HWScripts/CryFX/Total_Illumination.cfx" ], "CryFX/Shadows": [ "HWScripts/CryFX/ShadowBlur.cfx", "HWScripts/CryFX/ShadowMaskGen.cfx" ], "CryFX/Shadows/Include": [ "HWScripts/CryFX/CommonShadowGenPass.cfi", "HWScripts/CryFX/DeferredShadows.cfi", "HWScripts/CryFX/ShadowCommon.cfi" ] } }