/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "StdAfx.h" #include #include namespace Blast { AZStd::shared_ptr EntityProvider::Create() { return AZStd::make_shared(); } AZStd::shared_ptr EntityProviderImpl::CreateEntity(const AZStd::vector& componentIds) { auto entity = AZStd::make_shared(); for (auto componentId : componentIds) { if (!entity->CreateComponent(componentId)) { return nullptr; } } return entity; } } // namespace Blast