######################################################################################## # All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or # its licensors. # # For complete copyright and license terms please see the LICENSE at the root of this # distribution (the "License"). All use of this software is governed by the License, # or, if provided, by the license below or the license accompanying this file. Do not # remove or modify any license notices. This file is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # ######################################################################################## def build(bld): if bld.is_build_monolithic(): physx_sdk_lib = 'PHYSX_SDK' else: physx_sdk_lib = 'PHYSX_SDK_SHARED' bld.DefineGem( # Add custom build options here disable_pch = True, includes = [ 'Include' , 'Source' , 'Tests/Mocks' , bld.Path('Gems/PhysX/Code/Include/') # for LY -> PhysX conversions , bld.Path('Code/CryEngine/CryCommon') , bld.Path('Code/Framework/AzToolsFramework') ], win_test_file_list = [ 'blast_tests_supported.waf_files' ], uselib = [ 'BLAST_LIB', physx_sdk_lib ], use = [ 'PHYSX', 'LmbrCentral' ], platform_roots = [ bld.PlatformRoot('Platform', export_includes=False) ], editor = dict( disable_pch = True, defines = [ 'BLAST_EDITOR' ], includes = [ bld.Path('Code/Sandbox') , bld.Path('Code/Sandbox/Editor') , bld.Path('Code/Sandbox/Editor/Include') , bld.Path('Gems/LmbrCentral/Code/Include') , bld.Path('Gems/LmbrCentral/Code/Source') , bld.Path('Code/CryEngine/CryCommon') , bld.Path('Gems/PhysX/Code/Include/') , bld.Path('Code/Tools') ], win_file_list = [ 'blast_supported.waf_files', 'blast_editor_supported.waf_files' ], darwin_file_list = [ 'blast_unsupported.waf_files' ], linux_file_list = [ 'blast_unsupported.waf_files' ], win_test_file_list = [ 'blast_tests_editor_supported.waf_files' ], uselib = [ 'BLAST_LIB', physx_sdk_lib], use = [ 'AzToolsFramework' , 'AzQtComponents' , 'EditorCore' , 'LmbrCentral' , 'LmbrCentral.Editor' , 'EditorCommon' , 'AzFramework' , 'PHYSX' , 'SceneData' , 'SceneCore' ] ), )