/* * All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */ #include "CloudCanvasCommon_precompiled.h" #include // must be included once per DLL so things from CryCommon will function #include "CloudCanvasCommonModule.h" #include "CloudCanvasCommonSystemComponent.h" namespace CloudCanvasCommon { CloudCanvasCommonModule::CloudCanvasCommonModule() : AZ::Module() { // Push results of [MyComponent]::CreateDescriptor() into m_descriptors here. m_descriptors.insert(m_descriptors.end(), { CloudCanvasCommonSystemComponent::CreateDescriptor(), }); } /** * Add required SystemComponents to the SystemEntity. */ AZ::ComponentTypeList CloudCanvasCommonModule::GetRequiredSystemComponents() const { return AZ::ComponentTypeList{ azrtti_typeid(), }; } } // DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM // The first parameter should be GemName_GemIdLower // The second should be the fully qualified name of the class above AZ_DECLARE_MODULE_CLASS(CloudCanvasCommon_102e23cf4c4c4b748585edbce2bbdc65, CloudCanvasCommon::CloudCanvasCommonModule)