/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "AWSBehaviorBase.h" #include #include namespace CloudGemAWSScriptBehaviors { class AWSS3PresignBehaviorNotifications : public AZ::EBusTraits { public: static const AZ::EBusHandlerPolicy HandlerPolicy = AZ::EBusHandlerPolicy::Multiple; static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single; virtual void OnSuccess(const AZStd::string& resultBody) = 0; virtual void OnError(const AZStd::string& errorBody) = 0; }; using AWSBehaviorS3PresignNotificationsBus = AZ::EBus; class AWSBehaviorS3PresignNotificationsBusHandler : public AWSBehaviorS3PresignNotificationsBus::Handler , public AZ::BehaviorEBusHandler { public: AZ_EBUS_BEHAVIOR_BINDER(AWSBehaviorS3PresignNotificationsBusHandler , "{DA710879-0F36-4B94-ADCD-89B6C1AF44CC}" , AZ::SystemAllocator , OnSuccess , OnError ); void OnSuccess(const AZStd::string& resultBody) override { Call(FN_OnSuccess, resultBody); } void OnError(const AZStd::string& errorBody) override { Call(FN_OnError, errorBody); } }; class AWSBehaviorS3Presign : public AWSBehaviorBase { public: AWSBEHAVIOR_DEFINITION(AWSBehaviorS3Presign, "{5D7CA5AE-AEFE-4A96-AECA-630C57184F47}") private: AZStd::string m_bucketName; AZStd::string m_keyName; AZStd::string m_requestMethod; void Presign(); }; }