/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include "CloudGemPlayerAccountSystemComponent.h" namespace CloudGemPlayerAccount { class RegistrationComponent; class UserPoolTokenRetrievalStrategy : public CloudGemFramework::TokenRetrievalStrategy { public: UserPoolTokenRetrievalStrategy(CloudGemPlayerAccountSystemComponent* playerAccountComponent); virtual ~UserPoolTokenRetrievalStrategy() = default; virtual Aws::Auth::LoginAccessTokens RetrieveLongTermTokenFromAccessToken(const Aws::String& accessToken) override; virtual Aws::Auth::LoginAccessTokens RefreshAccessTokens(const Aws::Auth::LoginAccessTokens& tokens) override; protected: // This component is responsible for actually getting/managing tokens. We just talk to it. CloudGemPlayerAccountSystemComponent* m_playerAccountComponent; }; } // namespace CloudGemPlayerAccount