/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include "CloudsGem.h" namespace CloudsGem { /** * The CloudsGemEditorModule module class extends the \ref CloudsGemModule * by defining editor versions of many components. * * This is the module used when working in the Editor. * The \ref CloudsGemModule is used by the standalone game. */ class CloudsGemEditorModule : public CloudsGemModule { public: AZ_RTTI(CloudsGemEditorModule, "{7D7FFD86-8BF7-4083-A8C4-BC8B982CA97F}", CloudsGemModule); CloudsGemEditorModule(); ~CloudsGemEditorModule() override = default; AZ::ComponentTypeList GetRequiredSystemComponents() const override; }; } // namespace LmbrCentral