/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ // Original file Copyright Crytek GMBH or its affiliates, used under license. #include "CryLegacy_precompiled.h" #include "AllNodesContainer.h" #include "Graph.h" bool CAllNodesContainer::SOneNodeCollector::operator()(const SGraphNodeRecord& record, float distSq) { bool ret = false; GraphNode* pNode = nodeManager.GetNode(record.nodeIndex); if (pNode->navType & navTypeMask && PointInTriangle(m_Pos, pNode)) { node.first = distSq; node.second = record.nodeIndex; ret = true; } return ret; } void CAllNodesContainer::Compact() { m_hashSpace.Compact(); }