/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "CryLegacy_precompiled.h" #include "ModelBoneNames.h" namespace ModelBoneNames { const char* Root = "Bip01"; const char* Head = "Bip01 Head"; const char* Camera = "Bip01 Camera"; const char* Pelvis = "Bip01 Pelvis"; const char* Weapon = "weapon_bone"; const char* Cloth = "cloth"; const char* Rope = "rope"; const char* LeftEye = "eye_bone_left"; const char* RightEye = "eye_bone_right"; }