/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "CryLegacy_precompiled.h"
#include "ModelBoneNames.h"

namespace ModelBoneNames
{
    const char* Root = "Bip01";
    const char* Head = "Bip01 Head";
    const char* Camera = "Bip01 Camera";
    const char* Pelvis = "Bip01 Pelvis";
    const char* Weapon = "weapon_bone";
    const char* Cloth = "cloth";
    const char* Rope = "rope";

    const char* LeftEye = "eye_bone_left";
    const char* RightEye = "eye_bone_right";
}