/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_CRYSCRIPTSYSTEM_SCRIPTBINDINGS_SCRIPTBIND_MOVIE_H
#define CRYINCLUDE_CRYSCRIPTSYSTEM_SCRIPTBINDINGS_SCRIPTBIND_MOVIE_H
#pragma once
#include "IScriptSystem.h"
//! Interface to movie system.
class CScriptBind_Movie
: public CScriptableBase
{
public:
CScriptBind_Movie(IScriptSystem* pScriptSystem, ISystem* pSystem);
virtual ~CScriptBind_Movie();
virtual void GetMemoryUsage(ICrySizer* pSizer) const
{
pSizer->AddObject(this, sizeof(*this));
}
//! Movie.PlaySequence(sSequenceName)
//! Sequence name.
//! Plays the specified sequence.
int PlaySequence(IFunctionHandler* pH, const char* sSequenceName);
//! Movie.StopSequence(sSequenceName)
//! Sequence name.
//! Stops the specified sequence.
int StopSequence(IFunctionHandler* pH, const char* sSequenceName);
//! Movie.AbortSequence(sSequenceName)
//! Sequence name.
//! Aborts the specified sequence.
int AbortSequence(IFunctionHandler* pH, const char* sSequenceName);
//! Movie.StopAllSequences()
//! Stops all the video sequences.
int StopAllSequences(IFunctionHandler* pH);
//! Movie.StopAllCutScenes()
//! Stops all the cut scenes.
int StopAllCutScenes(IFunctionHandler* pH);
//! Movie.PauseSequences()
//! Pauses all the sequences.
int PauseSequences(IFunctionHandler* pH);
//! Movie.ResumeSequences()
//! Resume all the sequences.
int ResumeSequences(IFunctionHandler* pH);
private:
ISystem* m_pSystem;
IMovieSystem* m_pMovieSystem;
};
#endif // CRYINCLUDE_CRYSCRIPTSYSTEM_SCRIPTBINDINGS_SCRIPTBIND_MOVIE_H