/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include "CryLegacy_precompiled.h" #include "AzToLyInputDeviceMotion.h" #include using namespace AzFramework; //////////////////////////////////////////////////////////////////////////////////////////////////// AzToLyInputDeviceMotion::AzToLyInputDeviceMotion(IInput& input) : AzToLyInputDevice(input, eIDT_MotionSensor, "motion", InputDeviceMotion::Id) { // Motion sensor input is handled differently by CryInput, so we process it in AzToLyInput } //////////////////////////////////////////////////////////////////////////////////////////////////// AzToLyInputDeviceMotion::~AzToLyInputDeviceMotion() { }