/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include "StandardHeaders.h" #include "MemoryManager.h" #include "Attribute.h" namespace MCore { /** * The attribute factory, which is used to create attribute objects. */ class MCORE_API AttributeFactory { public: AttributeFactory(); ~AttributeFactory(); void UnregisterAllAttributes(bool delFromMem = true); void RegisterAttribute(Attribute* attribute); void UnregisterAttribute(Attribute* attribute, bool delFromMem = true); void RegisterStandardTypes(); size_t GetNumRegisteredAttributes() const { return mRegistered.size(); } Attribute* GetRegisteredAttribute(uint32 index) const { return mRegistered[index]; } uint32 FindAttributeIndexByType(uint32 typeID) const; Attribute* CreateAttributeByType(uint32 typeID) const; private: AZStd::vector mRegistered; }; } // namespace MCore