/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // include the required headers #include "StandardHeaders.h" #include "Attribute.h" #include "StringConversions.h" #include namespace MCore { /** * The float attribute class. * This attribute represents one float. */ class MCORE_API AttributeFloat : public Attribute { AZ_CLASS_ALLOCATOR_DECL friend class AttributeFactory; public: enum { TYPE_ID = 0x00000001 }; static AttributeFloat* Create(float value = 0.0f); // adjust values MCORE_INLINE float GetValue() const { return mValue; } MCORE_INLINE void SetValue(float value) { mValue = value; } MCORE_INLINE uint8* GetRawDataPointer() { return reinterpret_cast(&mValue); } MCORE_INLINE uint32 GetRawDataSize() const { return sizeof(float); } // overloaded from the attribute base class Attribute* Clone() const override { return AttributeFloat::Create(mValue); } const char* GetTypeString() const override { return "AttributeFloat"; } bool InitFrom(const Attribute* other) override; bool InitFromString(const AZStd::string& valueString) override { return AzFramework::StringFunc::LooksLikeFloat(valueString.c_str(), &mValue); } bool ConvertToString(AZStd::string& outString) const override { outString = AZStd::string::format("%.8f", mValue); return true; } uint32 GetClassSize() const override { return sizeof(AttributeFloat); } uint32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_FLOATSPINNER; } private: float mValue; /**< The float value. */ uint32 GetDataSize() const override { return sizeof(float); } AttributeFloat() : Attribute(TYPE_ID) , mValue(0.0f) {} AttributeFloat(float value) : Attribute(TYPE_ID) , mValue(value) {} ~AttributeFloat() {} // read from a stream bool ReadData(MCore::Stream* stream, MCore::Endian::EEndianType streamEndianType, uint8 version) override { MCORE_UNUSED(version); float streamValue; if (stream->Read(&streamValue, sizeof(float)) == 0) { return false; } Endian::ConvertFloat(&streamValue, streamEndianType); mValue = streamValue; return true; } }; } // namespace MCore