/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once // include the required headers #include #include "StandardHeaders.h" #include "Attribute.h" #include "StringConversions.h" #include namespace MCore { /** * The Vector4 attribute class. * This attribute represents one Vector4. */ class MCORE_API AttributeVector4 : public Attribute { AZ_CLASS_ALLOCATOR(AttributeVector4, AttributeAllocator, 0) friend class AttributeFactory; public: enum { TYPE_ID = 0x00000007 }; static AttributeVector4* Create(); static AttributeVector4* Create(const AZ::Vector4& value); static AttributeVector4* Create(float x, float y, float z, float w); MCORE_INLINE uint8* GetRawDataPointer() { return reinterpret_cast(&mValue); } MCORE_INLINE uint32 GetRawDataSize() const { return sizeof(AZ::Vector4); } // adjust values MCORE_INLINE const AZ::Vector4& GetValue() const { return mValue; } MCORE_INLINE void SetValue(const AZ::Vector4& value) { mValue = value; } // overloaded from the attribute base class Attribute* Clone() const override { return AttributeVector4::Create(mValue); } const char* GetTypeString() const override { return "AttributeVector4"; } bool InitFrom(const Attribute* other) override { if (other->GetType() != TYPE_ID) { return false; } mValue = static_cast(other)->GetValue(); return true; } bool InitFromString(const AZStd::string& valueString) override { return AzFramework::StringFunc::LooksLikeVector4(valueString.c_str(), &mValue); } bool ConvertToString(AZStd::string& outString) const override { AZStd::to_string(outString, mValue); return true; } // void ConvertCoordinateSystem() { GetCoordinateSystem().ConvertVector4(&mValue); } uint32 GetClassSize() const override { return sizeof(AttributeVector4); } uint32 GetDefaultInterfaceType() const override { return ATTRIBUTE_INTERFACETYPE_VECTOR4; } private: AZ::Vector4 mValue; /**< The Vector4 value. */ AttributeVector4() : Attribute(TYPE_ID) { mValue.Set(0.0f, 0.0f, 0.0f, 0.0f); } AttributeVector4(const AZ::Vector4& value) : Attribute(TYPE_ID) , mValue(value) { } ~AttributeVector4() { } uint32 GetDataSize() const override { return sizeof(AZ::Vector4); } // read from a stream bool ReadData(MCore::Stream* stream, MCore::Endian::EEndianType streamEndianType, uint8 version) override { MCORE_UNUSED(version); // read the value AZ::Vector4 streamValue; if (stream->Read(&streamValue, sizeof(AZ::Vector4)) == 0) { return false; } // convert endian Endian::ConvertVector4(&streamValue, streamEndianType); mValue = streamValue; return true; } }; } // namespace MCore