/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #include #include #include #include #include #include namespace AZ { void PrintTo(const AZ::Vector3& vector, ::std::ostream* os); void PrintTo(const AZ::Quaternion& quaternion, ::std::ostream* os); } // namespace AZ namespace AZStd { void PrintTo(const string& string, ::std::ostream* os); } // namespace AZStd namespace MCore { void PrintTo(const Quaternion& quaternion, ::std::ostream* os); } // namespace MCore namespace EMotionFX { void PrintTo(const Transform& transform, ::std::ostream* os); } // namespace EMotionFX