/* * All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or * its licensors. * * For complete copyright and license terms please see the LICENSE at the root of this * distribution (the "License"). All use of this software is governed by the License, * or, if provided, by the license below or the license accompanying this file. Do not * remove or modify any license notices. This file is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * */ #pragma once #include #include #include #include #include #include #include namespace EMotionFX { class MenuUIFixture : public UIFixture { public: static QMenu *FindMainMenuWithName(const QString& menuName); static QMenu* FindMenuWithName(const QObject* parent, const QString& objectName); static QAction* FindMenuAction(const QMenu* menu, const QString itemName, const QString& parentName); static QAction* FindMenuActionWithObjectName(const QMenu* menu, const QString& itemName, const QString& parentName); protected: }; } // end namespace EMotionFX